Starman

Concept
Starman is TheGoodBoi's explanation to the question everyone circa 1989 was asking: "Who owned a bathtub that led to the mushroom kingdom?"

Backstory
Sometime Around (1988 - 1989), ____________ was simply taking a bath. This is the worst mistake of his life right now. You see, the original plumbers of his apartment complex had found that the underground acre that the complex resided over had strange properties that made their piping transport its contents to an unknown place. They ignored that, and never told anyone. _____________ was about to find out just how big of a mistake that was. It got up to drain the bath, but it became unnaturally hard to keep his footing. The water was draining fast enough to take the floor from under his feet, and he fell into the pipes. As he tumbled down 50 meters of piping, it broke it's femur, 5 ribs, their left index finger bone, and a hamstring. (The Mario brothers do not have this problem as they were built "Mario Tough".)

Some toads in the area found this borderline dead corpse, take it to their homes, and give it a power star they found in the area. The same way our weak, puny, fragile, pathetic, weak, lamentable, weak, breakable bodies can't handle high drops, they can't handle power star energy. The corpse began to contort and become more mario-like, allowing the star energy to enter the vessel without leaving a big mess. (it just as easily could've become luigi, peach, toad, or bowser, but mario's vessel was chosen as it was the strongest, and easiest to turn into, as the plumber species is already very close to the human species, though mushroomians can also absorb star energy with moderate results.)

This horrible sequence of events result in Starman, at first just a confused guy with a new voice in it's head. The power star given to him had some side effects on his previously human body. Firstly, the power stars, and most other power ups for that matter, ARE previously mushroomians in this story, but they're deceased. The willpower and peacefulness of the deceased determine what they become when they die, and in this case, _________________ had absorbed a peacefully sleeping, very strong individual. Abruptly awoken, the energies of the power star ran rampant in Starman's new head, causing it to go insane, Screaming, Shouting, Many, many profanities, and maybe a few knocked out toads later (they're just sleeping), the spirit calmed down, and Starman was in control of his own body again. But that little voice just won't go away. It wants out. So Starman did what was necessary, it got a witch doctor to come to the mushroom kingdom and exorcise the spirit out of him.


 * Toon Force: The ability to do anything, as long as one person present finds it funny (humorous, a kneeslapper, even some forced exhalation). That includes: Creating or destroying mass/energy, ignoring energy inputs / outputs (ex: punches, but also electricity and gravity), Enhanced human abilities, and whatever is available in "The Budget".
 * Special Carpentry: Aside from toon force, Starman only has his skills, or skill, at his disposal. He's still very talented with a hammer, being able to create doors that act as "Warp Zones" to effectively anywhere that doesn't have interdimensional travel protection. (Yes, he had these before the incident, don't ask me why teleportation isn't mass produced yet.)
 * Acting: Starman is a fine actor. Even without toon force to fool anyone, he can still act his part well enough to trick anyone who rolls low enough or has an IQ lower than 80.

Weaknesses/Shortcomings

 * Cunning: Starman is not incredibly intelligent, often putting his vices before his body. Indulge him in some small successes, let him land a few hits, and it's easy to get to his head.
 * Phenomenal, Cosmic Powers... Itty bitty living space: He's not an EXE exactly, being from a television show. Even if he could escape the confines of untold stories and copyright law, he won't have his toon force outside the big screen. He cannot Game-Hop or bring others to his domain. (Though, it'd take more than Game-Hopping to get to him in the first place.)
 * Power-Drain: Sap away his power, even if not for yourself, and he's as easy to hit as the broad side of a barn.
 * Fate: Starman is essentially fated to lose. No matter how perfect a plan, plot, or purpose, he will fail at every attempt to succeed in a malicious plot.

Non-Canon
So you throw a lot of those weaknesses out the window, through circumvention or ignoring them, make him an actual side-job actor, and give him an even bigger ego than before.

And make my disembodied voice canon.

That's what Non-Canon Starman is. He is "Technically" able to take this "Form" in canon, but it would require a DiC writer to give it to him, and most people who worked on the SMB Super Show are beyond this plane at this time.

Non-Canon Changes
Most of Starman's powers stay the same with one huge exception, but his weaknesses change a bit.

He's incredibly egotistical now, over his vanity from before. Also lost a few IQ points during transitioning. Who needed them anyway?

He is no longer limited to his TV show, and by wanting a "Cameo" with another character, he can get a roughly (1 "A-Plot B-Plot" Episode) period of time to do whatever in that exe's world. After the time is up, he will be killed by a sharp cane, similarly to how characters can be pulled offstage by canes when their run time is up.

You may be a bit confused by the "killed by a sharp cane" bit. This is where the non-canon gets weird, fever dream weird. "I made this up so Starman could hold a candle to literally anybody and not have to explain how he doesn't automatically lose." Weird.

Starman is able to go back to brooklyn now, but in doing so has an unkind run-in with some mobsters. He DIES, and goes to the upstairs (Somehow???). But he wasn't about to lose his sweet new powers, so he challenged The Big Man to a game of his choosing. The Man chose Chess, a game of intelligence (In case you need a review, Starman is of somewhat, a little, possibly sub-brick intelligence.) He WINS this game, and gets 3 contracts, which he could choose the subject and terms of, requiring a signature on every one, as well as return to land of the living. Starman chose to have:


 * 1) Revival Immortality: Starman's no idiot (Note: rephrase, Starman is an idiot. Note 2: I'll do it later), so he got revival immortality over regenerative immortality, none of that unending pain nonsense.
 * 2) Total and Absolute Copyright on his entire being: Nothing, Living or dead, can mimic any facet of Starman's existence, Including but not limited to: His name, likeness, personality, and profitability. (Practically, this means no cloning or evil copies of Starman.)
 * 3) [Voided after an incident involving terrorizing and traumatizing citizens in other dimensions (Note: we at _______ are very sorry, @%$&*@%$.)

Starman affiliates with "Big-Bads", Such as Executable M, MX (Though he despises/tolerates the carpenter.), and also "Side-Characters", meaning Jennifer/End.smc, and Mister Video Game. Essentially, he likes being around the people who've won the "audience" or have "made it big". He wants that for himself.