Starman

Concept
Starman is TheGoodBoi's explanation to the question everyone circa 1989 was asking: "Who owned a bathtub that led to the mushroom kingdom?" and "What if a regular person took in a Starman?"

Backstory
Sometime Around (1988 - 1989), ____________ was simply taking a bath. This is the worst mistake of his life right now. You see, the original plumbers of his apartment complex had found that the underground acre that the complex resided over had strange properties that made their piping transport its contents to an unknown place. They ignored that, and never told anyone. _____________ was about to find out just how big of a mistake that was. It got up to drain the bath, but it became unnaturally hard to keep his footing. The water was draining fast enough to take the floor from under his feet, and he fell into the pipes. As he tumbled down 50 meters of piping, it broke it's femur, 5 ribs, their left index finger bone, and a hamstring. (The Mario brothers do not have this problem as they were built "Mario Tough".)

Some toads in the area found this borderline dead corpse, take it to their homes, and give it a power star they found in the area. The same way our weak, puny, fragile, pathetic, weak, lamentable, weak, breakable bodies can't handle high drops, they can't handle power star energy. The corpse began to contort and become more mario-like, allowing the star energy to enter the vessel without leaving a big mess. (it just as easily could've become luigi, peach, toad, or bowser, but mario's vessel was chosen as it was the strongest, and easiest to turn into, as the plumber species is already very close to the human species, though mushroomians can also absorb star energy with moderate results.)

The Starman (powerup) drove Starman (victim of plot) mad. He went on a rampage, destroying entire kingdoms, leaving only the mushroom kingdom, pasta land (a personal favorite of starman's), that rap land, the mountains where birdo lives, the jungle land, and the roman empire (he couldn't topple the romans, only the romans can do that.)

He eventually found King Koopa and easily dismantled him (and I do mean dismantled, mf took him apart like a lego figure), taking and renovating his castle. Eventually the brothers got a little confused from the lack of koopa plots. They went to find him to see if he needed an episode where they help him get his evil mojo back, but when they arrived, there was only a man.

Starman had been mulling over what he remembered as ______________, only remembering how Mario had been his main competitor, nearly running him out of business with his stupid fucking can with stupid fucking formula that could clear a stupid fucking sink in two stupid fucking minutes. But now he felt powerful enough to take back his life, beat Mario at SOMETHING! He was going to fight the mario brothers to the bitter end, beat them at anything and everything he could, and not let ANYONE get in its way.

Strengths

 * Toon Force: The ability to do anything, as long as one person present finds it funny (humorous, a kneeslapper, even some forced exhalation). That includes: Creating or destroying mass/energy, ignoring energy inputs / outputs (ex: punches, but also electricity and gravity), Enhanced human abilities, and whatever is available in "The Budget".
 * "The Budget": A source of power that allows Starman to do, quote: "Cool stuff for the audience".
 * Special Carpentry: Aside from toon force, Starman only has his skills, or skill, at his disposal. He's still very talented with a hammer, being able to create doors that act as "Warp Zones" to effectively anywhere that doesn't have interdimensional travel protection. (Yes, he had these before the incident, don't ask me why teleportation isn't mass produced yet.)
 * Acting: Starman is a fine actor. Even without toon force to fool anyone, he can still act his part well enough to trick anyone who rolls low enough or has an IQ lower than 80.
 * Cartoon Immortality: After you kill him, whenever you're not looking, Starman will come back to life. As if it was "off-screen".

Weaknesses

 * Simplicities: Starman is not incredibly intelligent, often putting his vices before his body. Indulge him in some small successes, let him land a few hits, and it's easy to get to his head.
 * Phenomenal, Cosmic Powers... Itty bitty living space: He's not an EXE exactly, being from a television show. Cannot escape it's universe under any circumstance, though it has no interest in doing so. -"What good is the multiverse if they don't have hot dogs like peepaw does them up at Lindow Street!?"
 * Power-Drain: Sap away his power, even if not for yourself, and he's as easy to hit as the broad side of a barn. However, it may try to sue you for theft and intellectual property crimes
 * Fate: Starman is essentially fated to lose. No matter how perfect a plan, plot, or purpose, he will fail at every attempt to succeed in a malicious plot. Something of a side effect of being a bad guy in a cartoon.
 * Impaired judgement: If an enemy appears weaker than their attitude allows, starman will pick a fight, even if the opponent hasn't shown all their cards.

Interactions
Starman affiliates with "Big-Bads", Such as Executable M, MX (Though he despises/tolerates the carpenter.), and also "Side-Characters", likeJennifer/End.smc. Essentially, he likes being around the people who've won the "audience" or have "made it big". It wants that for itself.

It would have very flat and obvious relationships with any given character based on their archetypes.

It also likes to give nicknames, ExeM being Sir, MX is Big Boss, Jennifer is Lady, MVG is Mister, InfernoPlumber is Champ, on and on.

= PATCH: CRUEL CONNIVING CONSTRUCT =

Patch is a figment of Starman's imagination, come to life with the power of rubberhose.

As a creation of starman, Patch is incredibly strong. And to our amazement, competent. An excellent strategist; unburdened by ego or toon law. She'd rule the Mushroom kingdoms if it wasn't for Starman hampering her potential, but laws of robotics and what-not.

Weighing more than three entire mario's (and approximately 4 starman's), she still moves swiftly and on a dime. We've narrowed down the reasons for this being the same force that allowed stick figures in 2010's stickfight flipnote animations to fight with such ferocity, or that being a figment of a toon's imagination really fucks with reality.

She'll use most any weapon- a result of being the hired muscle for someone who can create just about any weapon on the spot- though favors basic extending arms or a mace on a chain. We have no idea where this choice comes from, seeing as toadstool never uses such brutal weaponry, not even after swapping out her name for her father's middle name. (Peach would only ever go so far as to use a halberd; definitely spiky but not the same as a mace.)

She's not afraid to use starman as a meatshield every chance she gets, uninterested in his preservation. And while Starman doesn't hold any care for Patch, he requires her survival and respects her utility.